Rasmus Ekelund
C++ programmer
OneNet

5 weeks part-time Portfolio piece
During my part-time 5 week specialization I developed a networking library for our in-house engine, creating a multiplayer third-person shooter arena.





12 weeks part-time project
Isometric ARPG diablo clone with lots of hack'n' slash created with our own engine.
Summary of work: Enemies, animations, Final boss.


12 week part time project
Top-down adventure Zelda-esque game.
Summary of work: Animations, Enemies, Interactables.


12 week part time project
2d platformer.
Summary of work: Level loading, render layers, HUD, scripted events.


12 week part time project
2d side scrolling Shoot Em Up.
Summary of work: Level loading, enemies, movement patterns, boss, dynamic allocation, HUD.


12 week part time project
Unity mobile puzzle game.
Summary of work: 3d orbital swipe level select, UI, puzzle obstacles.


12 week part time project
Unity racing/obstacle game.
Summary of work: Obstacles, visual effects.